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VR GLOSSARY
Definition

Wireless

Wireless

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Wireless

Explanation

Technology enabling a cable-free connection between a VR headset and the computing source. Wireless VR eliminates tethered cables, giving users complete freedom of movement and simplifying deployment.

Real-world example

A headset or glasses that connect to your PC via Wi-Fi for greater freedom of movement.

Practical applications

  • Freedom of movement: no cable restricting your motion
  • Safety: no risk of tripping over a wire
  • Simplified deployment: no cable management in the space
  • Wireless PCVR: harnessing PC power without physical constraints

Wireless VR solutions

Standalone headsets

  • Natively wireless (everything is built into the headset)
  • No network configuration required
  • The simplest and most widespread option

Example: Quest 3 in native mode: no cables

Wireless PCVR streaming

  • The PC sends the image to the headset via Wi-Fi
  • Requires a good Wi-Fi 6/6E router
  • Slight added latency

Example: Quest Air Link, Virtual Desktop, Pico Streaming

Dedicated wireless modules

  • Specialized adapters (e.g., Vive Wireless)
  • Optimized protocol, minimal latency
  • Additional cost

Example: HTC Vive Wireless Adapter (WiGig)

VR scenario

A VR training room used tethered PCVR headsets. Cables tangled, trainees felt constrained. Switch to Quest 3 with Air Link: same graphical quality powered by the PC, but total freedom of movement.

Why it matters in professional VR

  • Wireless has become virtually standard: users no longer tolerate cables
  • Router selection (Wi-Fi 6/6E) is an important criterion for PCVR streaming
  • Trade-off: slight additional latency vs total freedom