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VR GLOSSARY
Definition

Volumetric Capture

Full 3D recording of objects or people for virtual reconstruction

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Volumetric Capture

Explanation

Recording objects or people in full 3D for virtual reconstruction, enabling viewers to see the captured subject from any angle in an immersive environment.

Real-world example

Filming an actor from every angle simultaneously to perfectly recreate them as a 3D character you can walk around.

Practical applications

  • Immersive video: walking around a filmed person as if they were in a video game
  • Training with real experts: recording a trainer in 3D to review from every angle
  • Virtual events: concerts and performances with volumetrically captured artists
  • Human heritage preservation: capturing testimonies, traditional gestures, and know-how

Volumetric capture technologies

Multi-camera studio

  • Dozens of synchronized cameras
  • Professional high-quality capture
  • Specialized studios (expensive)

Example: Microsoft Mixed Reality Capture studio, 4DViews

Portable / AI-based solutions

  • Fewer cameras, more algorithms
  • More accessible but lower quality
  • Rapidly evolving technology

Example: Capture from a few smartphones + AI-powered 3D reconstruction

VR scenario

A master craftsman is volumetrically captured while demonstrating a traditional technique. In VR, the learner can walk around them, get closer to their hands, replay the movement in slow motion — as if they were an apprentice right beside them.

Why it matters in professional VR

  • Volumetric capture enables real humans to be included in VR experiences
  • Different from avatars: it's the real person, not a stylized representation
  • Still expensive technology, but democratization is underway