At the time of writing: exactly 5 years ago (July 2016), we were completing the development and installation for the Oceanographic Institute of Monaco and the Oceanographic Museum of Monaco. Immersive360the first brick in our easysuite360 platform!
35 networked virtual reality headsets (at the time Samsung Gear VR), controlled by a PC, delivered two films on demand to visitors, enabling them to discover the wonders of our fragile oceans. The Oceanographic Institute thus launched the world's first room of its kind (with real-time control of the headsets, and exclusive content), true to its reputation as a precursor, Albert 1st having made 3D films recounting his expeditions as early as 1895!
It was a real pleasure to be part of this new historic milestone (no less!): making 360° virtual reality available to the general public, for real immersive sensory experiences. And it's been running for 5 years without maintenance 😎.
And today, it's even better! Thanks to easystory360you can manage your content in complete autonomy, update your helmets in just 1 click, and even carry them in their suitcases, complete with pre-configured network and control panel.
Information and bookings for summer 2021:

Photo Credit: Philippe C. Immersion Tools
My first brand, subOceana, was born in a metaverse, in 2007... I often hear people refer to me as a specialist, a creative technologist, an alumnus, a gamer, a visionary, a geek, a CEO, a CTO...
I've never really liked labels! Every community has its own language, every profession its own jargon. Depending on the world in which you evolve or the people you meet, what makes sense in one case can be completely ridiculous in another.
What I really like: learning, sharing, spending hours on technological brakes, diverting tools from their primary functions, innovating* in use to ultimately make life easier for users. You know, a bit like when you spend time cooking a complicated dish, with the pleasure of simplicity and conviviality in mind. A customer (ours are professionals) who can easily appropriate technology, and in this case virtual reality in particular, will use it to enhance their ability to create, train, communicate, share and inspire their own audience.
And I can't wait to discover your worlds!
*Innovating: talking 6 months before others about things... that we've been doing for 10 years to general indifference, sometimes tinged with a little mockery 😉